
More Space or an Explosive Decompression | Stationeers BRUTAL Ep 45
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Part of A Noob Plays Stationeers Brutal Mars.
In episode 45 of A Noob Plays Stationeers Brutal Mars, the greenhouse and living area finally get more room, but first I have to find the missing walls and take one down. I double check everything, open it up, and we survive. Then it’s back to the chores: selling spare ore, buying steel, swapping the dish APC for a transformer, and collecting oxygen to sell to the traders. I also start on a logic network for the air heater and get as far as programming the chips, and the scorecard still says five deaths and three save scums.
Stationeers Brutal Mars gets a bigger greenhouse and living area in Episode 45. First, I have to take down the wall.
The expansion comes together, and I survive the wall removal. Then it’s back to the jobs that keep a Mars base going: selling spare ore, buying steel, adjusting dish power, and setting up more oxygen handling for the traders.
I also start building and programming a logic network for the air heater. There’s still work ahead, and the episode ends with a check on the potatoes.
Mars First Play series tally: 5 deaths | 3 save scums.
Watch Episode 44: https://youtu.be/RkBW__p8wxU
Watch the Mars First Play series: https://www.youtube.com/playlist?list=PLeICd38uWjtY
What would you tackle first after expanding: heater controls, power, or the oxygen setup?
Chapters: 00:00 Intro 00:30 Stellar Smelters and an oxygen check 02:49 Selling spare ore and buying steel 04:05 Looking for a new trader 05:19 Searching for the expansion walls 07:03 Found the walls 07:19 Expanding the living space 09:59 Switching to a window 11:41 Checks before opening the greenhouse 11:58 The wall comes down 13:12 We survived! 14:36 Greenhouse and living area expanded 16:13 Checking for new traders 17:56 Replacing the dish APC with a transformer 20:05 Checking the appliances trader 21:09 Mopping up 22:15 Planning a battery by the dish 23:11 Building the station battery 24:45 Adding landing-pad atmospherics 27:31 Collecting oxygen to sell 30:04 Expanding the pre-filter chamber 31:49 Selling oxygen to the trader 32:04 Adjusting the storage tanks 33:01 Planning heater control with logic chips 35:03 Building the heater logic network 38:36 Starting to program the logic chips 39:37 Checking the potatoes
#Stationeers #MarsSurvival #LetsPlay
Chapters
- 00:00 Intro
- 00:30 Stellar Smelters and an oxygen check
- 02:49 Selling spare ore and buying steel
- 04:05 Looking for a new trader
- 05:19 Searching for the expansion walls
- 07:03 Found the walls
- 07:19 Expanding the living space
- 09:59 Switching to a window
- 11:41 Checks before opening the greenhouse
- 11:58 The wall comes down
- 13:12 We survived!
- 14:36 Greenhouse and living area expanded
- 16:13 Checking for new traders
- 17:56 Replacing the dish APC with a transformer
- 20:05 Checking the appliances trader
- 21:09 Mopping up
- 22:15 Planning a battery by the dish
- 23:11 Building the station battery
- 24:45 Adding landing-pad atmospherics
- 27:31 Collecting oxygen to sell
- 30:04 Expanding the pre-filter chamber
- 31:49 Selling oxygen to the trader
- 32:04 Adjusting the storage tanks
- 33:01 Planning heater control with logic chips
- 35:03 Building the heater logic network
- 38:36 Starting to program the logic chips
- 39:37 Checking the potatoes
Challenge rules
- Brutal start, as a new player who hasn't played Stationeers before.
- No gameplay mods. Visual (lighting) mods only.
- Restarts and save scumming are allowed.





