
Bad Logic, Broken Airlock, My Brain Hurts | Stationeers EP29
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Part of A Noob Plays Stationeers Brutal Mars.
Stationeers Brutal on Mars, episode 29 of A Noob Plays Stationeers Brutal Mars. Last episode I printed runway parts by mistake. This time the right landing-pad piece goes down, gets power, and it’s on. “Is it done? Is that it?” It is. Then I find out trading also wants data, a computer and a satellite dish, so the to-do list grows again.
In between, I had a think: could one switch run both filtration devices? Cool idea, but that’s not the way logic works. Then it’s out to the furnace because I’m short on steel and copper, with a late go at the electrum I forgot, a suit scare while I run power out to the pad, and a long hunt for the iron I was sure I’d made. I know I made iron. I did not make iron.
The computer gets built and placed, and I pick a dish size: medium or go home. The dish parts get printed, and the dish itself waits for next time. Then the airlock shows as disabled. I pull the vent I added, tear the whole setup down and redo it, and it’s still disabled. From what I looked up, a corrupted airlock controller apparently can’t be reset. My brain hurts.
Chapters
- 00:00 Suit scare teaser and intro
- 00:51 Finishing the trader landing pad
- 04:18 Bio break and alarm duty
- 05:51 I had a think about filter logic
- 09:19 Not the way logic works
- 10:45 Short on steel and copper
- 13:10 The smelting shopping list
- 15:45 Steel: kinda success
- 18:23 Hydration break, then a suit scare
- 22:04 Pad done. Next: computer and dish
- 23:09 Where did my iron go?
- 25:40 Building and placing the computer
- 28:43 Printing parts for a medium dish
- 30:14 The airlock is broken-er than normal
Challenge rules
- Brutal start, as a new player who hasn't played Stationeers before.
- No gameplay mods. Visual (lighting) mods only.
- Restarts and save scumming are allowed.





